Friday, December 4, 2020

GAMEBOOK ACADEMY _____ Meet Daniel Gordon, he started a website called Fungamery that helps you publish your own gamebooks online

NOTE: This is part of a series that explains how to create your own simple gamebooks. More articles here

Please introduce yourself!
My name is Daniel, and I've always liked writing and storytelling. As a kid I really liked interactive stories. Gamebooks, RPGs... basically any form of story where you're not just reading it, but you're a character in it, and get to decide what happens! So naturally, I started to write and create my own.

Tell us about your website.
I developed a platform called Fungamery where anyone can write their own gamebooks and escape rooms, and share them with your friends. Once published, you get an HTML embed code, letting you embed the game on your own website.

Why did you decide to create gamebooks and escape room games for kids?
I'm into computer programming and storytelling, so I thought, why not combine the two? I've only just begun. But going full steam ahead. I started this website in August 2020. It's my big programming project. It started out as a quiz site, but there are a lot of quiz sites out there, and I wanted to make something different.

What was your first ever experience playing a gamebook?
Like a lot of kids in the '90s, I liked reading the Goosebumps horror book series. Then, the offshoot series "Give Yourself Goosebumps" came out. That immediately got me hooked on gamebooks, and I discovered there were other gamebooks out there. I also liked playing RPGs and adventure games. I had practically all the old Sierra games (like King's Quest and such). My friends didn't understand me. I'd excitedly show them the games I play, and I'd get remarks like, "What, you don't fight and shoot and kill in this game? What fun is that?"

What are your future plans regarding gamebooks and escape room games?
I hope to inspire both kids and adults to dig into their inner creativity and write their own gamebooks and escape rooms. Creating takes effort, but it is fun, and the satisfaction of putting out your own interactive game for others to play and enjoy is truly great.


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Don Bosco's Gamebook Academy
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